Dusk Ball
Works well if used in a dark place.
- Route 42Hidden item
- Route 45Item ball
- Slowpoke Well B1FItem ball
- Blackthorn City MartMart
- Rinto Village MartMart
SoulGold Wiki
Check item effects and known locations across Pokemon SoulGold.
Works well if used in a dark place.
A Ball that gains power in battles taking many turns.
Works well if used on the first turn.
Raises the base HP of one Pokemon.
Raises the base Attack stat of one Pokemon.
Raises the base Defense stat of one Pokemon.
Raises the base Sp. Atk stat of one Pokemon.
Raises the base Sp. Def stat of one Pokemon.
Raises the base Speed stat of one Pokemon.
An item that raises the Innate HP value of a Pokemon.
An item that raises the Innate Attack value of a Pokemon.
An item that raises the Innate Defense value of a Pokemon.
An item that raises the Innate Sp. Atk value of a Pokemon.
An item that raises the Innate Sp. Def value of a Pokemon.
An item that raises the Innate Speed value of a Pokemon.
Switches a Pokemon's ability.
Turns the ability of a Pokemon into a rare ability.
A beautiful bottle cap that gives off a silver gleam.
A beautiful bottle cap that gives off a golden gleam.
An ornament that depicts a Pokemon from another region.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
Makes certain species of Pokemon evolve.
A very sweet apple that makes certain Pokemon evolve.
A very tart apple that makes certain Pokemon evolve.
A cracked teapot that makes certain Pokemon evolve.
A chipped teapot that makes certain Pokemon evolve.
A cuff from Galar that makes certain Pokemon evolve.
A wreath made in Galar. Makes some Pokemon evolve.
A strange scale held by Dragon- type Pokemon.
A peculiar box made by Silph Co.
Loved by a certain Pokemon. It's stiff and heavy.
Loved by a certain Pokemon. It's full of electric energy.
Loved by a certain Pokemon. It's full of magma energy.
A clear device overflowing with dubious data.
Loved by a certain Pokemon. Imbued with spirit energy.
A mysterious scale that evolves a certain Pokemon.
Peculiar stone that evolves a certain Pokemon.
A wondrous hold item that prevents evolution.
A hold item that raises the Atk and Sp. Atk of Pikachu.
A hold item that raises Farfetch'd's critical-hit ratio.
A hold item that raises Cubone or Marowak's Attack.
A hold item that raises Chansey's critical-hit rate.
A hold item that raises Ditto's Defense.
A hold item that raises the Speed of Ditto.
A hold item that raises the Sp. Def of Clamperl.
A hold item that raises the Sp. Atk of Clamperl.
Powers up Latios' & Latias' Psychic and Dragon-type moves.
Boosts Dialga's Dragon/Steel moves and changes form.
Boosts Palkia's Dragon/Water moves and changes form.
Boosts Giratina's Dragon/Ghost moves and changes form.
A hold item that slightly boosts Water-type moves.
A hold item that lowers the foe's accuracy.
A hold item that boosts Psychic- type moves.
A hold item that raises the power of Rock-type moves.
A held item that makes the holder move slower.
A hold item that slightly boosts Water-type moves.
A hold item that raises the power of Grass-type moves.
Doubles money in battle if the holder takes part.
A hold item that helps repel wild Pokemon.
A hold item that promotes HP gain, but reduces Speed.
A hold item that promotes Atk gain, but reduces Speed.
A hold item that promotes Def gain, but reduces Speed.
Hold item that pro- motes Sp. Atk gain, but reduces Speed.
Hold item that pro- motes Sp. Def gain, but reduces Speed.
A hold item that promotes Spd gain, but reduces Speed.
A hold item that raises the power of Normal-type moves.
A hold item that raises the power of Fire-type moves.
A hold item that raises the power of Water-type moves.
A hold item that boosts Electric- type moves.
A hold item that raises the power of Grass-type moves.
A hold item that raises the power of Ice-type moves.
A hold item that boosts Fighting- type moves.
A hold item that raises the power of Poison-type moves.
A hold item that raises the power of Ground-type moves.
A hold item that raises the power of Flying-type moves.
A hold item that boosts Psychic- type moves.
A hold item that raises the power of Bug-type moves.
A hold item that raises the power of Rock-type moves.
A hold item that raises the power of Ghost-type moves.
A hold item that raises the power of Dragon-type moves.
A hold item that raises the power of Dark-type moves.
A hold item that raises the power of Steel-type moves.
Boosts Attack, but allows the use of only one move.
Boosts Sp. Atk, but allows the use of only one move.
Boosts Speed, but allows the use of only one move.
A bizarre orb that inflicts a burn on holder in battle.
A bizarre orb that badly poisons the holder in battle.
Extends the length of Rain Dance if used by the holder.
Extends the length of Sunny Day if used by the holder.
Extends the length of Sandstorm if used by the holder.
Extends the length of cold weathers used by the holder.
Boosts Defense on Electric Terrain, but only one time.
Boosts Sp. Def. on Psychic Terrain, but only one time.
Boosts Sp. Def. on Misty Terrain, but only one time.
Boosts Defense on Grassy Terrain, but only one time.
Raises Sp. Atk if the holder is hit by a Water-type move.
Raises Attack if the holder is hit by an Electric move.
Raises Sp. Def if the holder is hit by a Water-type move.
Raises Atk if its holder is hit by an Ice-type move.
A hold item that casts a glare to reduce accuracy.
A hold item that restores any lowered stat.
This device gives exp. to other party members.
A hold item that occasionally allows the first strike.
A hold item that calms spirits and fosters friendship.
Snaps Pokemon out of move-binding effects.
A hold item that may cause flinching when the foe is hit.
Doubles money in battle if the holder takes part.
A hold item that helps repel wild Pokemon.
A hold item that assures fleeing from wild Pokemon.
A hold item that occasionally prevents fainting.
A hold item that boosts Exp. points earned in battle.
A hold item that improves the critical-hit rate.
A hold item that gradually restores HP in battle.
A hold item that restores HP upon striking the foe.
A magnifying lens that boosts the accuracy of moves.
A headband that boosts the power of physical moves.
A pair of glasses that ups the power of special moves.
A belt that boosts the power of super effective moves.
Extends the length of barrier moves used by the holder.
Boosts move power but holder loses HP with each attack.
Allows immediate use of a move that charges first.
If the holder has full HP, it endures KO hits with 1 HP.
If the holder moves after the foe, it'll boost accuracy.
A held item that boosts a move used consecutively.
Cuts Speed and becomes vulnerable to Ground moves.
A held item that makes the holder move slower.
If the holder falls in love, the foe does too.
Restores HP for Poison-types. Damages all others.
A held item that extends binding moves like Wrap.
Damages the holder each turn. May latch on to foes.
Allows the holder to switch out without fail.
A held item that ups the power of HP-stealing moves.
A hooked claw that ups the holder's critical-hit ratio.
A hold item that may cause flinching when the foe is hit.
Raises the Def and Sp. Def of Pokemon that can evolve.
It's so light that when held, it halves a Pokemon's weight.
Hurts the foe if they touch its holder.
Makes the holder float but bursts if hit by an attack.
Switches out the foe if they hit the holder.
No known location listed.
Moves that usually have no effect will hit the holder.
Increases the power of binding moves when held.
Switches out the user if they're hit by the foe.
If hit by a super- effective move, ups Atk and Sp. Atk.
Raises Sp. Def but prevents the use of status moves.
Protect from weather damage and powder moves.
This orb boosts Speed if the holder is intimidated.
Extends the length of the active battle terrain.
Guard the holder from contact move effects.
Raises Sp. Atk. if the holder uses a sound-based move.
Forces the user to switch if its stats are lowered.
Boots that prevent effects of traps set in the field.
Raises Speed if the user misses due to Accuracy.
Lowers Speed if Trick Room is active.
An umbrella that protects from weather effects.
Held Berries that weaken one super-effective attack of their corresponding type.
Raises the chance of finding eggs at the daycare.
Bouquets made with it are offered as a token of gratitude.
Use by any body of water to fish for wild Pokemon.
A decent fishing rod for catching wild Pokemon.
The best fishing rod for catching wild Pokemon.
A device that signals an invisible item by sound.
A rechargeable unit that resets the route Trainers.
A case that holds up to 9,999 Coins.
A tool used for watering Berries and plants.
Ability changes are prevented for this items's holder.
Stat lowering is prevented for this items's holder.
Powers up punching moves and removes their contact.
Protects holder from additional effects of moves.
Rolls high numbers. Multihit strikes hit more times.
Armor inhabited by auspicious wishes. Causes evolution.
Encapsuled energy ups Pokemon with certain Abilities.
A shard of an old blade of some sort. Held by Bisharp.
Armor inhabited by malicious will. Causes evolution.
Mirrors an enemy's stat increases but only once.
A peculiar scroll with secrets of the dark path.
A peculiar scroll with secrets of the water path.
A large, glowing gem that lets Dialga change form.
No known location listed.
A large, glowing gem that lets Giratina change form.
No known location listed.
A large, glowing gem that lets Palkia change form.
No known location listed.
A black stone that makes some Pokemon evolve.
A mysterious string that makes some Pokemon evolve.
A block of material that makes some Pokemon evolve.
Sharply boosts Attack, but causes lasting confusion.
A hold item that raises the power of Fairy-type moves.
A very syrupy apple that makes certain Pokemon evolve.
A cracked teacup that makes certain Pokemon evolve.
Allows Ogerpon to wield the Rock- type in battle.
Allows Ogerpon to wield the Water- type in battle.
Allows Ogerpon to wield the Fire- type in battle.
A peculiar metal that makes certain Pokemon evolve.
Maximizes the effort value of a Pokemon's HP.
Maximizes the effort value of a Pokemon's Attack.
Maximizes the effort value of a Pokemon's Defense.
Maximizes the effort value of a Pokemon's Sp. Atk.
Maximizes the effort value of a Pokemon's Sp. Def.
Maximizes the effort value of a Pokemon's Speed.
An herb that lowers one Pokemon's Attack IV by one.
An herb that lowers one Pokemon's Speed IV by one.
An ornate bell that renews hidden grottos once.
Allows certain Pokemon to Mega Evolve into Normal -type form.
Allows certain Pokemon to Mega Evolve into Fire -type form.
Allows certain Pokemon to Mega Evolve into Water -type form.
Allows certain Pokemon to Mega Evolve into Electric -type form.
Allows certain Pokemon to Mega Evolve into Grass -type form.
Allows certain Pokemon to Mega Evolve into Ice -type form.
Allows certain Pokemon to Mega Evolve into Fighting -type form.
Allows certain Pokemon to Mega Evolve into Poison -type form.
Allows certain Pokemon to Mega Evolve into Ground -type form.
Allows certain Pokemon to Mega Evolve into Flying -type form.
Allows certain Pokemon to Mega Evolve into Psychic -type form.
Allows certain Pokemon to Mega Evolve into Bug -type form.
Allows certain Pokemon to Mega Evolve into Rock -type form.
Allows certain Pokemon to Mega Evolve into Ghost -type form.
Allows certain Pokemon to Mega Evolve into Dragon -type form.
Allows certain Pokemon to Mega Evolve into Dark -type form.
Allows certain Pokemon to Mega Evolve into Steel -type form.
Allows certain Pokemon to Mega Evolve into Fairy -type form.
A stone that lets your partner Mega Evolve.
A genome capable of turning Pokemon shiny.
An eerie mirror that does not show your own reflection.
A strange ball with ornaments.
Lowers the level of a Pokemon by one.
Resets all effort values of one Pokemon to zero.
An herb that lowers one Pokemon's HP IV by one.
An herb that lowers one Pokemon's Defense IV by one.
An herb that lowers one Pokemon's Sp. Atk IV by one.
An herb that lowers one Pokemon's Sp. Def IV by one.